What is Mixed Reality?


At the intersection of virtual and physical realities is an emerging environment known as mixed reality (MR), where digital and physical objects co-exist. This hybrid space integrates virtual technologies into the real world so that viewers cannot distinguish where one world begins and the other ends. The virtual aspect of MR comes from the use of devices equipped with 3D viewing technology that seamlessly layers digital objects onto the real world. Another major component of MR is the integration of augmented reality (AR), which is the layering of information over 3D space. A key characteristic of AR is its ability to respond to user input, which confers significant potential for learning and assessment; learners can construct new understanding based on interactions with virtual objects that bring underlying data to life. Holographic devices are also being used to create mixed reality environments, as their video displays project 3D images into a physical space. While lagging behind other virtual worlds, mixed reality is gradually making its way into the consumer market. In 2014, Michael Jackson was re-embodied in holographic form and debuted at the Billboard Music Awards, where his holograph performed on stage with live, choreographed dancers.

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(1) How might this technology be relevant to the educational sector you know best?

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(2) What themes are missing from the above description that you think are important?

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(3) What do you see as the potential impact of this technology on teaching, learning, or creative inquiry?

  • Mixed/Augmented reality would be an amazing way to enhance the library tour experience for any and all ages (targeted with highly graphical and interactive functions to explore the spaces). - tchaffin tchaffin Nov 13, 2016
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(4) Do you have or know of a project working in this area?

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